
The Helena Flinn Chronicles
Every night, Helena Flinn struggled with terrible sleeping disorders – until the night a secret world sprang to life beneath the bustling streets of Vienna. What started as a short story about goblins grew into a fantasy trilogy, a storyworld and an interactive website. A creative project that sits outside the client work, and proves it belongs. helenaflinn.com
I wrote a short story. About goblins living beneath Vienna, building dreams. That was 2018, late at night, really just for me. But the story wouldn't stop. The characters wanted to be told further, the world wanted to grow bigger. So I set myself a goal: turn it into a real book. Not a side project, not a "someday". A book that gets published and finds its readers. Five years, hundreds of evenings and countless rewrites later, I was holding it in my hands. And suddenly I was an author.
After the first volume, it was clear: writing and I, that fits. Every evening, one disciplined hour, no matter what the day had thrown up. Within a year, "Helena Flinn and the Flickering Realms" was finished. Alongside the books, something grew I hadn't planned: a world beyond the pages. An interactive storyworld with the Nocturne Codex, an encyclopaedia of the hidden world beneath Vienna, a Bureau classification quiz, and a Dream Science archive. The website isn't a marketing tool. It's part of the story.
A middle-grade fantasy trilogy set in hidden Vienna. Two volumes published, the epic finale arrives in late 2026. Self-published via Amazon KDP and IngramSpark, available in hardcover, paperback and eBook. Plus a digital storyworld inviting young and old readers to explore on their own. And the quiet conviction that some stories simply need to be told. – Michael






